C# 中使用进度条

发布时间:2009年06月04日      浏览次数:427 次
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Diagnostics;
using System.Threading;
namespace WindowsApplication2
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.ProgressBar progressBar2;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.progressBar2 = new System.Windows.Forms.ProgressBar();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(160, 184);
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// progressBar1
//
this.progressBar1.Enabled = false;
this.progressBar1.Location = new System.Drawing.Point(32, 16);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(336, 32);
this.progressBar1.TabIndex = 2;
//
// progressBar2
//
this.progressBar2.Location = new System.Drawing.Point(32, 72);
this.progressBar2.Name = "progressBar2";
this.progressBar2.Size = new System.Drawing.Size(328, 24);
this.progressBar2.TabIndex = 3;
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(48, 136);
this.textBox1.Name = "textBox1";
this.textBox1.TabIndex = 4;
this.textBox1.Text = "100";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(216, 136);
this.textBox2.Name = "textBox2";
this.textBox2.TabIndex = 5;
this.textBox2.Text = "100";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.BackColor = System.Drawing.SystemColors.Desktop;
this.ClientSize = new System.Drawing.Size(408, 222);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.progressBar2);
this.Controls.Add(this.progressBar1);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
int outLoop = Int32.Parse(textBox1.Text);
int innerLoop = Int32.Parse(textBox2.Text);
for (int i=1;i<=outLoop;i++)
{
for (int j=i;j<=innerLoop;j++)
{
if (j%10 == 0)
{
progressBar2.Value = j;
Thread.Sleep(100);
}
}
progressBar1.Value = i;
}
}
}
}
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